bonzo
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Post by bonzo on Apr 4, 2018 22:28:33 GMT -6
Figit silently motions for the others to join her, and tries to listen to determine which path the sounds of laughter are coming from.
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athn64
Ruby
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Post by athn64 on Apr 5, 2018 20:37:55 GMT -6
Figit silently motions for the others to join her, and tries to listen to determine which path the sounds of laughter are coming from. The laughter is loudest in the path directly in front of you. In fact, there is a door about 15 ft away on the opposite side of the hall.
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sphen
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Post by sphen on Apr 6, 2018 9:27:03 GMT -6
Coinstone will follow, but silent is another matter. His shield and many weapons rattle against his armor and each other. Hopefully whatever is making that noise is to involved to care, but he will move to the door and stand at the ready (partial defense).
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bonzo
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Post by bonzo on Apr 7, 2018 8:29:25 GMT -6
Figit looks at Coinstone to make sure he's ready, makes sure she has her own weapon at the ready, then reaches out to open the door.
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sphen
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Post by sphen on Apr 7, 2018 18:31:39 GMT -6
Coinstone will whisper quickly, When you open the door, lass, get behind me. I'll cover it from the initial assault, then we'll move in and attack.
Prepared action to move into the doorway after she opens the door.
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athn64
Ruby
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Post by athn64 on Apr 8, 2018 21:38:25 GMT -6
The door opens into a large room, with a furnace burning along the southeast wall. Marble tables sit in the middle of the room that were obviously used to work glass into shapes. However, today they are being used for a more gruesome purpose. Several bodies in various stages of dismemberment are laid on the table, while eight goblins laugh and stick various bodie parts in the furnace to burn and cover in molten glass. In the central alcove, sits a slightly familiar figure covered in glass.
You have a surprise round where you can make a move or standard action before we go into initiative
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sphen
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Post by sphen on Apr 12, 2018 19:31:38 GMT -6
Coinstone takes a brief glance in to make sure that there is no immediate threat. Seeing all of the goblins occupied across the room, Coinstone meets Fidgit's eye and says, Stay as close as you can. And let me take the brunt of their attacks.
Coinstone makes a charge attack (if possible) against the nearest goblin.
Waraxe attack: 1d20+7 (bonus for racial hatred and charging) = 17+7 = 24 (That's a hit!) Waraxe Damage: 1d10+4 = 10+4 = 14 damage
After Coinstone decapitates the first goblin, he lets the body drop at his feet and makes a slow pan of the room. You all had better not have destroyed all the glass butterflies. What a way to start the fight!
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bonzo
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Post by bonzo on Apr 12, 2018 20:02:45 GMT -6
Following behind Coinstone, Figit swings her hooked hammer at the next closest goblin. As she attacks, she calls out to Peetree to attack a third goblin.
Attack: 1d20+1=4+1=5 If that somehow is a hit... Hammer damage: 1d6=4
Handle animal Check: 1d20+1+3=12+1+3=16 (yep!)
Peetree's Attack: 1d20+1=19+1=20 Talon damage: 1d6+1=5+1=6
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athn64
Ruby
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Post by athn64 on Apr 12, 2018 20:48:05 GMT -6
Shalelu shoots an arrow at a goblin further into the room, hitting it square in the chest. He stumbles a bit, then turns and growls.
Attack: 1d20+11 = 11+11 = 22 Damage: 1d8+1 = 2+1 = 3
END SURPRISE ROUND As a reminder Shalelu is with you to aid in the fighting, but she'll mostly be a silent tag along partner otherwise.
Initiative: Goblins: 16+ Coinstone: 16 Figit and Petree: 16- Shalelu: 10
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athn64
Ruby
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Post by athn64 on Apr 12, 2018 20:56:04 GMT -6
The seven goblins that are still standing shriek loudly. The ones not standing next to the party hurl bits of glass that they were holding at whoever they think they can hit. The one next to Petree seems dazed, and doesn't react, but the one next to Figit swipes out with the tongs it had recently had in the fire. Attacks: 2 at Petree: 1d20-1 = 17-1 = 16 1d20-1=2-1=1 Damage: (if the 16 hits) 1d3 = 2
2 at Coinstone:13-1=12 5-1=4
2 at Figit:1d20-1 = 4-1=3 1d20-2=18-2=16 TOUCH (this is the one in front of you) Damage: 1d4 Fire = 2
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sphen
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Post by sphen on Apr 13, 2018 20:07:35 GMT -6
(We don't have edit access to the google map yet, so I'm just going to theatre of the mind it for the time being.}
Coinstone turns to an adjacent goblin, preferably one that is also threatening one of his team mates squares, and attacks again. Waraxe Attack: 1d20+5 = 14+5 = 19 Waraxe Damage: 1d10+4 = 2+4 = 6
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athn64
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Post by athn64 on Apr 16, 2018 18:10:34 GMT -6
Coinstone fells the goblin in front of Petree, leaving 6 still standing. bonzo, it's your turn.
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bonzo
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Post by bonzo on Apr 16, 2018 19:40:36 GMT -6
Figit swings her hammer at the goblin who attacked her.
Attack: 1d20+1=5+1=6 Damage if it hits: 1d6=1
Peetree turns and uses his talons on another goblin still standing.
Attack: 1d20+1=15+1=16 Damage:1d6+1=5+1
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athn64
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Post by athn64 on Apr 17, 2018 18:19:48 GMT -6
Shalelu shoots the same goblin as before. He falls and she turns to shoot another of the goblins at the far end of the room.
Attack: 1d20+11 = 11+11= 22 Damage: 1d8+1=8+1 = 9
END ROUND ONE
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athn64
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Post by athn64 on Apr 17, 2018 18:28:00 GMT -6
There are now only 5 goblins remaining. They shriek in anger at their fallen comrades, the ones from the other side of the room charging towards the party, drawing their dogslicers as they come. The one in front of Figit grins maniacally and lashes out with the tongs again.
ATTACKS Figit: 1d20-2 = 13-2 = 11 TOUCH Damage = 1d4 FIRE = 1 FIRE damage (if it hits your touch DC) 1d20+2 = 4+2 = 6 MISS
Coinstone: 1d20+2 = 14+2 = 16 (MISS) 1d20+2 = 20 + 2 = 22 (CRIT) To confirm+ 1d20+2 = 2+2 = Not confirmed Damage: 1d4 = 2
Petree: 1d20+2 = 5+2 = 7 MISS
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sphen
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Post by sphen on Apr 20, 2018 21:22:08 GMT -6
I have a piece on the map now, do you want to position us where you envision us?
Coinstone turns to another one and swings again. Waraxe Attack: 1d20+5 = 13+5 = 18 Waraxe Damage: 1d10+4 = 2+4 = 6
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athn64
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Post by athn64 on May 4, 2018 21:47:33 GMT -6
bonzo, don't forget to play. Also, I've moved goblins around on the map. There are still 5 left, even with Coinstone's last swing.
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